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> Modifications Bitset Bug, "Mods.VI" property is faulty if read after/below "Mods.Blo
jaegen
post Apr 2 2007, 04:56 PM
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[I posted this on the NI forums and haven't gotten any response ... probably should have just started here rolleyes.gif ]

I've actually checked this in LabVIEW 7.1.1.

There appears to be a bug with the "VI Modifications Bitset" property:

1. In the attached llb, open "main.vi"
2. Open "Cluster" for editing (it's a type def)
3. Open "Sub1" for editing, and make a change to it (move a control slightly)
4. In the attached llb, open "ModsBitsetBug.vi", look at the block diagram, then run it
5. Notice that the "Mods.VI" property returns a different value for the type defs depending on whether it is above or below "Mods.Block Diagram"

Here's what I get:


And here's what the diagram looks like:
Attached Image



Jaegen
Attached File(s)
Attached File  ModsBitsetBug.llb ( 61.37K ) Number of downloads: 127
 

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"Duck was a neutral party, so he brought the ultimatum to the cows." -- Click, Clack, Moo: Cows That Type


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post Apr 2 2007, 04:56 PM
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jaegen
post Apr 4 2007, 05:48 PM
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Well, apparently this is a bug, but not the one I thought. "Ignore Errors inside Node" does not work properly in 7.1. See the NI thread for details.

Jaegen

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"Duck was a neutral party, so he brought the ultimatum to the cows." -- Click, Clack, Moo: Cows That Type


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